Tuesday 17 September 2013

Colours 2013

Here are some photos of the games convention, Colours 2013, which I was helping at this weekend.

                                         The Trade Floor before the doors opened, Saturday.

                                         Alexander vs Darius, battle of Gaugamela 331BC

                                         Earl Rivers' Regiment ECW re-enactors display.

                                         Battle of Korosten, Ukraine, 1941

                                         Battle of Bosworth, 1485, in 54mm

                                         Battle of Kursk, 1943

                                         Battle of Leipzig, 1813

                                         Leipzig again

                                         And again... (it was a massive table...)

                                         The Vikings are coming!

                                         Wargames championships

It all went well, except the Bring and Buy, which was pretty bad on Saturday, at least, and the Club apologises for this; changes are afoot.

See everyone in 2014 (Sept13th/14th)

Saturday 27 April 2013

2nd Edition, here we come!

I will hopefully soon be running AD&D 2nd Edition for my Monday night group, which is currently making its way through the Serpent's Skull Pathfinder AP. After running 3.x and Pathfinder since 2000, it will really make a nice change :-).

We will be playing with the class/race splat books, and a lot of the optional rules, as I like crunch. There are some options not available, like Bladesingers and Elven archery.

I plan to run the party through several first and second edition modules I own, cumulating in G1-3/D1-3. They will start with N1: Against the Cult of the Reptile God. Along the way, I hope to run Castles Forlorn, House of Strahd and the Dungeonland modules, as well as a couple of the UK modules. There is also the option of Greyhawk Ruins to fill in gaps.

Tuesday 1 January 2013

Kill the monsters and take their stuff

I have been developing a new RPG over the last year or so: it is intended to allow quick and dirty dungeon based adventures, at least initially. It is called Kill the monsters and take their stuff, which I think sums up the 'old-school' philosophy. This is shortened to Kill the monsters... or KTM.

I currently have brief alpha documents, outlining chargen, the game systems and spell casting, and am transfering them into a beta document, which should be playable. If anyone wants to be a playtester, get in touch.

Alpha documents are here: http://db.tt/VrEp2nXL